What are the differences between the worlds of fashion and design, in terms of creative process?
When I studied fashion at Central Saint Martins, the primary thing they taught me was how to think like a designer – about research, sketching an idea, creating a prototype, making a sample, and putting it into production. I learnt that it’s the process which is important, whether you are creating a jacket or a chair, the process for me is the same.
Do you have a favorite material or fabric, when you design interiors?
I really enjoy working with marble. It is a very natural material and no two pieces are the same, similar to wood in that respect. I love how the veins of Carrara marble can dictate how the final pieces will look, and how each piece is unique. It is also challenging, and you can really push it as a material. When we created the Marble Tube light for example, which requires marble to be milled down to a 5mm thickness, we were told it couldn’t be done – but persistence paid off.
Can you describe your home’s interiors?
I live in a converted fire station so there are a lot of industrial architectural details to my home, which I love. I would say it is very much the embodiment of me as a designer. I have a lot of my own designs in the space, but I also have a number of mid-century pieces. It has a very modern layout with lots of stairs and different levels. It has a central atrium that all the other rooms in my house lead to, and which provides lots of natural light through a central skylight. Whenever I have new pieces or prototypes, they will often be brought into this space for me to try out, so it’s always evolving.
You presented “The Time Machine” at Ventura Lambrate’s Fuorisalone during the Milan Design Week. And you studied theater. Do you think there is a sort of theatrical vision in your work?
Absolutely. I was a professional child actor until I was 17, and my theatre background has definitely had a subconscious influence on my work, especially when it comes to exhibitions. I always try to do something theatrical and immersive because the idea of theatricality is ingrained in me. I want to create an engaging and memorable experience for people, taking them on a journey by seamlessly combining design, drama, movement and lighting in a surreal and unexpected way.